U4GM Arc Raiders Season 5 Week 2 Trials Guide

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Season 5 Week 2 is now live in ARC Raiders, and the new Trials reward players who plan their raids instead of wandering Topside and hoping progress happens. The five tasks cover lockers, a single Deadline hit, Snitches killed with Stitchers, ARC damage from a Rascal, and containers in the Swamp on Dam Battlegrounds. You'll get more from the week if you treat your ARC Raiders Items as part of a plan, not as spare gear to burn through.

The locker and container challenges are the easiest to understand, but they still punish careless routes. For lockers, pick a building cluster with several interiors and search from one side to the other. Spaceport is a sensible choice. Don't cross half the map for one untouched room. The Swamp task works in much the same way, though other Raiders may strip the area first. If the containers are already open, move on. Staying there only creates a fight over an empty route.

Weapon Trials Need the Right Fight

The weapon objectives are where Week 2 gets interesting. A Deadline must deal damage in one use, so wait for a large, predictable ARC target such as a Bastion or Bombardier. Place it during a committed animation, and know where you'll run before you trigger the device. For Snitches, let the Stitcher deliver the kill and aim for the vulnerable flaps. The Rascal is more forgiving, but light targets such as Pops, Wasps, Fireballs, and Hornets are usually better than a huge machine that can overwhelm you.

  • Carry only the weapon needed for the run you're actually attempting.
  • Use cover when reloading the Rascal or lining up Stitcher shots.
  • Don't chase a Snitch into open ground just to save a poor attempt.
  • Extract after a strong score instead of gambling it for a few extra points.

Trials unlock at level 15, and each challenge tracks its best extracted result. The 1,000, 2,000, and 3,000-point thresholds can each be claimed once during the weekly rotation. That makes focused raids much more sensible than trying to complete everything at once. Pair lockers with Rascal damage when light ARC gets in the way. Combine Swamp containers with Snitches if the route stays manageable. Give the Deadline its own raid, because target choice and placement decide nearly everything.

Season 5 runs until September 30, 2026, with rank rewards leading toward the Scorta outfit, variants, cosmetics, and other items such as the Green Bruiser backpack and "Come at me" emote. Week 2 works because it changes how familiar gear is used, though losing specialised weapons repeatedly can make the system feel expensive. If you're short on replacements, checking ARC Raiders Bps for sale may help you rebuild a practical loadout before the next run. The smart play is simple: prepare for one goal, bank the score, and leave while the raid is still yours.

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